1. Porter. (2018). The Cambridge introduction to narrative. Translation: R. Pourazar and N. Mehdizadeh Ashrafi. Tehran: Atraf. (in Persian)
2. Aslankhani P. (2018). The influence of Designing Methods of Interactive Cognitive Books and Promoting the Creativity in Preschool Children. Master Thesis, Faculty of Art. Soore university.
3. Bartle, Richard.(1996). Hearts, clubs, diamonds, spades: players who suit MUDs. Presented at: http://mud.co.uk/richard/hcds.htm#Moock, 1996. Last seen:2019/09/01.
4. Bates, Celeste C.,(et al). (2016). "E-Books and E-Book Apps: Considerations for Beginning Readers". The reading teacher. 7(4), pp 401-411. [
DOI:10.1002/trtr.1543]
5. Cover. Rob. (2016). Digital Identities: creating and communicating the online self. Elsevier.
6. Cover. Rob. (2006). "Audience inter/active: interactive media, narrative control and reconceiving audience history". New media and society, 8 (1). 139-158. [
DOI:10.1177/1461444806059922]
7. Danaei Moghadam. D. (2018). Study on children's interaction with augmented reality storybook. PhD thesis. Faculty of psychology and education. Kharazmi university.
8. Dresang, E. T. (2008). "Radical change revisited: Dynamic digital age books for youth". Contemporary Issues in Technology and Teacher Education, 8(3), 294-304.
9. Garden, Howard. Davis, Katie. (2013). The app generation. Yale University Press.
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11. Hu, N. Y., Yu, Yong H., & Zhang, Jin song, (2013). " A research on Reading Model of Interactive Children Picture Book Application Based on the Theory of "Zone of Proximal Development". Applied Mechanics and Materials Vols. 411-414 pp. 2952-2956 [
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12. Huang, Y.-M., Liang, T.-H., & Chiu, C.-H. (2013). "Gender Differences in the Reading of E-books: Investigating Childeren's Attitudes, Reading Behaviors and Outcomes". Educational Technology & Society, 16 (4), 97-110.
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15. Kianian, D. (2009). Participation theatre for children and adolescent. Tehran: Namayesh. (in Persian)
16. Kiosis, Spiro. (2002). "interactivity: a concept explication". New media and society. 4 (3). 355-383 [
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17. Kowsari, M. (2010). Game Age (Video and Computer Games in Contemporary Society). Tehran: Darichehyeh No. (in persian)
18. larki P, Abdolshi M, Zamani E, Karimi R. (2015). "Study of the Impact of Electronic Interactive Books on Creativity, Interest and Self-Efficacy of Student Users of Public Libraries (A Case from Honar & Andisheh Library of Fouladshar)" . Research on Information Science & Public Libraries. 21 (2): 309-323. (in Persian)
19. Manninen, Tony. (2003). "Interaction forms and communicative actions in multiplayer games". The international journal of computer game research. 3(1). Presented at http://www.gamestudies.org/0301/manninen/. Last seen: 2019/09/01.
20. Nikolajeva, Maria. Scott, Carole. (2006). How picturebooks work. Routledge
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23. Reynolds, K. (2015). Children's literature: a very short introduction. Translation: Mehdi Hejvani. Tehran: Ofogh. (in Persian)
24. Robb, Michael Benjamin. (2010). New Ways of Reading: The Impact of an Interactive Book on Young Children's Story Comprehension and Parent-Child Dialogic Reading Behaviors. PhD dissertation in Psychology. University of California Riverside.
25. Shafie Sarvestani, Zahra. (2016). A research on the printed book Illustrations for children with Interactive Approach. Practical project: Illustrating a children novel with use of theoretical research findings, based on interactive Approach. Master Thesis, Faculty of Art. Tarbiat Modares university. (in Persian)
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27. Wood, D. Grant, J. (2007). Theutre for children: guide to writing, adapting, direecting and a cting. Translation: R Shahjani and H Fadayihosein. Tehran: Namayesh. (in Persian)
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29. List of printed books which have electronic interactive version:
30. Hamzeyi, R. (2011). Touch the knife. Illustrated by N. Delavari. Tehran: Sooremehr. (in Persian)
31. Hamzeyi, R. (2010). Touch the hubble-bubble. Illustrated by N. Delavari. Tehran: Sooremehr. (in Persian)
32. Hamzeyi, R. (2010). Touch the Matches. Illustrated by N. Delavari. Tehran: Sooremehr. (in Persian)
33. Jozdani, O. (2013). The day Mania became king. Illustrated by S. Haghgou. Tehran: Chekkeh. (in Persian)
34. Jozdani, O. (2013). The day Mania became a doctor. Illustrated by S. Haghgou. Tehran: Chekkeh. (in Persian)
35. Jozdani, O. (2013). The day Mania got lost. Illustrated by S. Haghgou. Tehran: Chekkeh. (in Persian)
36. Jozdani, O. (2013). The day Mania became the queen of ants. Illustrated by S. Haghgou. Tehran: Chekkeh. (in Persian)
37. Jozdani, O. (2013). The day Mania became kind. Illustrated by S. Haghgou. Tehran: Chekkeh. (in Persian)
38. Jozdani, O. (2013). The day Mania became a painter. Illustrated by S. Haghgou. Tehran: Chekkeh. (in Persian)
39. Kian, Gh. (2013). Blue train: sea. . Illustrated by H. Amehkan. Tehran: Chekkeh. (in Persian)
40. Kian, Gh. (2013). Blue train: mountain. Illustrated by H. Amehkan. Tehran: Chekkeh. (in Persian)
41. Kian, Gh. (2013). Blue train: Jungle. Illustrated by H. Amehkan. Tehran: Chekkeh. (in Persian)
42. Mahouti, M. (2014). Clever hunting. Illustrated by M. Mahdavian. Tehran: Sooremehr. (in Persian)
43. Mahouti, M. (2014). Little Warriors. Illustrated by A. Atayi. Tehran: Sooremehr. (in Persian)
44. Mahouti, M. (2014). The turtle that was flying. Illustrated by V. Mohammadi. Tehran: Sooremehr. (in Persian)
45. Mousavizadeh. S. (2014). Edible books. Illustrated by I. Rahimi. Tehran: Sooremehr. (in Persian)
46. Mousavizadeh. S. (2014). Snow, Snow, Snow. Illustrated by I. Rahimi. Tehran: Sooremehr. (in Persian)
47. Ohser, Erich. (1987). Vater und sohn (father and son). Written by: Iraj Jahanshahi. Tehran: Fatemi, Vajeh. (in Persian)
48. Pourvahab,M. (2014). Golden Rooster. Illustrated by P. Pourhoseini. Tehran: Sooremehr. (in Persian)
49. Yazdani, M. (2019). Shoutak' adventures 1. Illustrated by S. Salavati. Tehran: Nardeban. (in Persian)
50. Yazdani, M. (2019). Shoutak' adventures I1. Illustrated by G. Gorgani. Tehran: Nardeban. (in Persian)